Counter strike source sever
![counter strike source sever counter strike source sever](https://www.gamesale.cz/foto/images/1000/5/4828_counter-strike-source.jpg)
The client cannot control this, but can accomodate for it by lowering their cmdrate and updaterate This can be caused by network lag at the server, or CPU lag at the server. The server is not able to read all of the information being sent to it.This will make you SUCK in game, none of your shots will register, and only 40% of the things you try to make your player do will be done, if at all. If you try to send 100 commands to the server per second, and the connection between you and the server can only accept 40, you are going to be getting 60 choke. Your computer is sending too many packets to the server per second.Counter Strike Source default is to send your players actions to the server 30 times a second. Choke basically means that your computer is sending your players position, and what he does (shoot, move, nade, knife) to the server, and its not getting there. Choke - Choke is lost packets of information sent between you and the server.Rates - General term used for the clients network speed settings in counter strike source (cl_cmdrate cl_updaterate rate)Ĭhoke and loss are indicators of where the lag is coming from
![counter strike source sever counter strike source sever](https://www.gamemaps.com/img/game_icons/css.jpg)
Latency - One way trip time from your computer, to the server in milliseconds. Ping - Round trip time for data to the server and back again, in milliseconds. Lag - A term used to say that a persons connection is experiencing a delay lagging.